I use all the mods that I can. The dimensions aren't quite the same. Cookies help us deliver our Services. Press question mark to learn the rest of the keyboard shortcuts. There is a PDF with instructions to put everything together inside Roll20 since I had to cut it up in 4 pieces to workaround the site's size limitations. Danger at Dunwater Map by Franz Warm Inside these files you'll find the huge map for the lizardfolk colony presented at the adventure Dunger at Dunwater, published in the 5e Dungeons and Dragons module Ghosts of Saltmarsh. Danger at Dunwater is now out =D took about 20 hours but there it is. :), You can find more maps I made for Ghosts of Saltmarsh here: https://franzwarm.itch.io/, Where were you 3 months ago lol solid looking maps though great job, More posts from the dungeondraft community. xD, New comments cannot be posted and votes cannot be cast, More posts from the GhostsofSaltmarsh community. Has anyone been able to get this resized to play nice in FG? 100+ new custom assets were made to make this map … Btw the dimension number is in the file name. Press J to jump to the feed. Danger at Dunwater, an adventure originally written in 1982 and the second adventure in Ghosts of Saltmarsh, is an interesting case study in adventure design. no matter how closely I comb over the maps I make after I’m done I always find more mess ups. Amazing, thank you for your hard work! The adventure hangs on a particular approach in order to work well. Ghosts of Saltmarsh is coming out in a few short weeks and we’re taking a look back at the original modules you’ll find inside. Saltmarsh Boat Battle Maps: Saltmarsh's Notice Boards: 30 Quest Seeds for Nautical Campaigns: Saltmarsh Handouts: Saltmarsh Ship Battle Maps and Sheet: Saltmarsh Encounters: Salted Glade: Encounters on the Savage Seas III FREE I’m not really an artist. If I can’t find something I’ll look through roll 20’s data base for a token which suits me. If I can’t find exactly what I’m looking for I’ll try to imitate or alter tokens to what I believe it would be an accurate depiction. https://drive.google.com/open?id=1BI0VM23OMnRZxsS5MStuw0NVQv7sKEtd, https://drive.google.com/open?id=1RHZgv6KR6EhOMsKH6dHuMK3RUk9ogp-n. Or do you use photoshop to place furniture? I don't know if I should've spent this much time on details... but at least everything looks really good! Any time I draw my maps using the module maps as a template so the maps will fit near perfectly. Danger at Dunwater is the second in a three part adventure, and it’s one of the best D&D modules you’ve never played. 2 months ago. I'm planning on running this, and I was not looking forward to manually recreating it with the shapes tool in roll20. Thanks you know. Maps of the Mad Mage (Dotmm) This module contains large-scale maps, full background infromation and detailed enounter descriptiosn for the players and DM. Sorry I’m unfamiliar with fantasy grounds. The sketch maps in GoS are my sole disappointment with the adventure, and these are a godsend. Danger at Dunwater is now out =D took about 20 hours but there it is. But your right I use Dps, if I need to alter something I’ll use gimp. Press J to jump to the feed. I hope you Enjoy all the details I put into this one. Just popping in to say thank you, thank you, thank you for these. Where were you 3 months ago lol solid looking maps though great job. Its plot follows directly from those of the first two parts (Module U1 — The Sinister Secret of Saltmarsh, and Module U2 — Danger at Dunwater). The second part of the Saltmarsh series, this module will see a … A place for Dungeon Masters to discuss the D&D 5th Edition book, Ghosts of Saltmarsh. A community dedicated to the Dungeondraft map making tool for fantasy rpg games. Saves me from making them in DPS myself. By using our Services or clicking I agree, you agree to our use of cookies. https://franzwarm.itch.io/danger-at-dunwater-map. Got to say a big thank you for making this. Any suggestions on how to fit this over the standard map that comes with the game? Press question mark to learn the rest of the keyboard shortcuts. Today we’re going through Danger at Dunwater, which hides so many gems in an underrated little module. Thank you for your support! What mods do you use for assets? I experimented and learned a lot doing this project. Loaded it into roll 20 and found 2 missed secret walls fixing them and reloading it into the google drive. I hope you Enjoy all the details I put into this one. Google Drive. Hey so I love your work and I am trying to incorporate them into my Roll20 game. This adventure can be played by 8-12 characters of experience level 3-5. 100+ custom assets latter and I finally finished this map! Well, hope you guys have fun with it!